--- Original: Divvy's Preview for Balatro - Utils.lua -- -- Utilities for checking states and formatting display. function FN.PRE.is_enough_to_win(chips) if G.GAME.blind and (G.STATE == G.STATES.SELECTING_HAND or G.STATE == G.STATES.DRAW_TO_HAND or G.STATE == G.STATES.PLAY_TAROT) then return (G.GAME.chips + chips >= G.GAME.blind.chips) else return false end end function FN.PRE.format_number(num) if not num or type(num) ~= 'number' then return num or '' end -- Start using e-notation earlier to reduce number length, if showing min and max for preview: if true and num >= 1e7 then local x = string.format("%.4g",num) local fac = math.floor(math.log(tonumber(x), 10)) return string.format("%.2f",x/(10^fac))..'e'..fac end return number_format(num) -- Default Balatro function. end function FN.PRE.get_dollar_colour(n) if n == 0 then return HEX("7e7667") elseif n > 0 then return G.C.MONEY elseif n < 0 then return G.C.RED end end function FN.PRE.get_sign_str(n) if n >= 0 then return "+" else return "" -- Negative numbers already have a sign end end function FN.PRE.enabled() return G.SETTINGS.FN.preview_score or G.SETTINGS.FN.preview_dollars end