mirror of
https://github.com/ershisan99/Fantoms-Preview.git
synced 2025-12-16 20:49:23 +00:00
133 lines
5.3 KiB
Lua
133 lines
5.3 KiB
Lua
--- Original: Divvy's Preview for Balatro - Interface.lua
|
|
--
|
|
-- The user interface components that display simulation results.
|
|
|
|
-- Append node for preview text to the HUD:
|
|
local orig_hud = create_UIBox_HUD
|
|
function create_UIBox_HUD()
|
|
local contents = orig_hud()
|
|
|
|
|
|
local score_node_wrap = {n=G.UIT.R, config={id = "fn_pre_score_wrap", align = "cm", padding = 0.05}, nodes={}}
|
|
table.insert(score_node_wrap.nodes, FN.PRE.get_score_node())
|
|
local calculate_score_button = {n = G.UIT.R,
|
|
config = {
|
|
align = "cm",
|
|
padding = 0.01,
|
|
},
|
|
nodes = {
|
|
UIBox_button({
|
|
id = "calculate_score_button",
|
|
label = {
|
|
"Calculate Score"
|
|
},
|
|
colour = G.C.RED,
|
|
button = "calculate_score_button",
|
|
scale = 0.5,
|
|
}),
|
|
},
|
|
}
|
|
|
|
table.insert(contents.nodes[1].nodes[1].nodes[4].nodes[1].nodes, score_node_wrap)
|
|
table.insert(contents.nodes[1].nodes[1].nodes[4].nodes[1].nodes, calculate_score_button)
|
|
|
|
--[[local dollars_node_wrap = {n=G.UIT.C, config={id = "fn_pre_dollars_wrap", align = "cm"}, nodes={}}
|
|
if G.SETTINGS.FN.preview_dollars then table.insert(dollars_node_wrap.nodes, FN.PRE.get_dollars_node()) end
|
|
table.insert(contents.nodes[1].nodes[1].nodes[5].nodes[2].nodes[3].nodes[1].nodes[1].nodes[1].nodes, dollars_node_wrap) --]]
|
|
|
|
return contents
|
|
end
|
|
|
|
function G.FUNCS.calculate_score_button()
|
|
FN.PRE.start_new_coroutine()
|
|
end
|
|
|
|
function FN.PRE.get_score_node()
|
|
local text_scale = nil
|
|
if true then text_scale = 0.5
|
|
else text_scale = 0.75 end
|
|
|
|
return {n = G.UIT.C, config = {id = "fn_pre_score", align = "cm"}, nodes={
|
|
{n=G.UIT.O, config={id = "fn_pre_l", func = "fn_pre_score_UI_set", object = DynaText({string = {{ref_table = FN.PRE.text.score, ref_value = "l"}}, colours = {G.C.UI.TEXT_LIGHT}, shadow = true, float = true, scale = text_scale})}},
|
|
{n=G.UIT.O, config={id = "fn_pre_r", func = "fn_pre_score_UI_set", object = DynaText({string = {{ref_table = FN.PRE.text.score, ref_value = "r"}}, colours = {G.C.UI.TEXT_LIGHT}, shadow = true, float = true, scale = text_scale})}},
|
|
}}
|
|
end
|
|
|
|
--[[function FN.PRE.get_dollars_node()
|
|
local top_color = FN.PRE.get_dollar_colour(0)
|
|
local bot_color = top_color
|
|
if FN.PRE.data ~= nil then
|
|
top_color = FN.PRE.get_dollar_colour(FN.PRE.data.dollars.max)
|
|
bot_color = FN.PRE.get_dollar_colour(FN.PRE.data.dollars.min)
|
|
else
|
|
end
|
|
return {n=G.UIT.C, config={id = "fn_pre_dollars", align = "cm"}, nodes={
|
|
{n=G.UIT.R, config={align = "cm"}, nodes={
|
|
{n=G.UIT.O, config={id = "fn_pre_dollars_top", func = "fn_pre_dollars_UI_set", object = DynaText({string = {{ref_table = FN.PRE.text.dollars, ref_value = "top"}}, colours = {top_color}, shadow = true, spacing = 2, bump = true, scale = 0.5})}}
|
|
}},
|
|
{n=G.UIT.R, config={minh = 0.05}, nodes={}},
|
|
{n=G.UIT.R, config={align = "cm"}, nodes={
|
|
{n=G.UIT.O, config={id = "fn_pre_dollars_bot", func = "fn_pre_dollars_UI_set", object = DynaText({string = {{ref_table = FN.PRE.text.dollars, ref_value = "bot"}}, colours = {bot_color}, shadow = true, spacing = 2, bump = true, scale = 0.5})}},
|
|
}}
|
|
}}
|
|
end--]]
|
|
|
|
--
|
|
-- SETTINGS:
|
|
--
|
|
|
|
function FN.get_preview_settings_page()
|
|
local function preview_score_toggle_callback(e)
|
|
if not G.HUD then return end
|
|
|
|
if G.SETTINGS.FN.preview_score then
|
|
-- Preview was just enabled, so add preview node:
|
|
G.HUD:add_child(FN.PRE.get_score_node(), G.HUD:get_UIE_by_ID("fn_pre_score_wrap"))
|
|
FN.PRE.data = FN.PRE.simulate()
|
|
else
|
|
-- Preview was just disabled, so remove preview node:
|
|
G.HUD:get_UIE_by_ID("fn_pre_score").parent:remove()
|
|
end
|
|
G.HUD:recalculate()
|
|
end
|
|
|
|
local function preview_dollars_toggle_callback(_)
|
|
if not G.HUD then return end
|
|
|
|
if G.SETTINGS.FN.preview_dollars then
|
|
-- Preview was just enabled, so add preview node:
|
|
G.HUD:add_child(FN.PRE.get_dollars_node(), G.HUD:get_UIE_by_ID("fn_pre_dollars_wrap"))
|
|
FN.PRE.data = FN.PRE.simulate()
|
|
else
|
|
-- Preview was just disabled, so remove preview node:
|
|
G.HUD:get_UIE_by_ID("fn_pre_dollars").parent:remove()
|
|
end
|
|
G.HUD:recalculate()
|
|
end
|
|
|
|
local function face_down_toggle_callback(_)
|
|
if not G.HUD then return end
|
|
|
|
FN.PRE.data = FN.PRE.simulate()
|
|
G.HUD:recalculate()
|
|
end
|
|
|
|
return
|
|
{n=G.UIT.ROOT, config={align = "cm", padding = 0.05, colour = G.C.CLEAR}, nodes={
|
|
create_toggle({id = "score_toggle",
|
|
label = "Enable Score Preview",
|
|
ref_table = G.SETTINGS.FN,
|
|
ref_value = "preview_score",
|
|
callback = preview_score_toggle_callback}),
|
|
create_toggle({id = "dollars_toggle",
|
|
label = "Enable Money Preview",
|
|
ref_table = G.SETTINGS.FN,
|
|
ref_value = "preview_dollars",
|
|
callback = preview_dollars_toggle_callback}),
|
|
create_toggle({label = "Hide Preview if Any Card is Face-Down",
|
|
ref_table = G.SETTINGS.FN,
|
|
ref_value = "hide_face_down",
|
|
callback = face_down_toggle_callback})
|
|
}}
|
|
end
|