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#### Defensive Joker [toc]
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+125 Chips for every life less than your Nemesis.
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There is a bug where this joker might appear in single player mode. To fix this, disable the multiplayer
mod when playing single player.
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#### Skip-Off [toc]
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+1 Hands and +1 Discards per additional blind skipped compared to your
Nemesis.
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#### Let's Go Gambling [toc]
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1 in 4 chance for X4 Mult and $10
1 in 8 chance to give your Nemesis $5
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The effect applies on each hand played.
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#### Speedrun [toc]
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If you reach a PvP Blind before your Nemesis, create a
random Spectral card. Must have room.
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There is a bug where the spectral card might not be created, but is is very rare. We're working on a
fix.
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#### Conjoined Joker [toc]
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While in a PvP Blind, gain
X1 Mult for every Hand
your Nemesis has left
(Max X5 Mult)
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#### Penny Pincher [toc]
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At start of shop, gain
$1 for every $3 your Nemesis spent last shop
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#### Taxes [toc]
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This Joker gains +5 Mult each time your Nemesis sells a Joker
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#### Magnet [toc]
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After 2 rounds, sell this card to Copy your Nemesis' highest sell cost Joker. Does not
copy Joker state.
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If your Nemesis has multiple Jokers that have the highest sell cost, a random one will be copied.
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#### Pizza [toc]
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+6 Discards for all players
-1 Discard when any player selects a blind
Eaten when your Nemesis skips
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#### Pacifist [toc]
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X10 Mult while not in a PvP Blind
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