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https://github.com/ershisan99/Fantoms-Preview.git
synced 2025-12-16 12:32:48 +00:00
fixed issue with ranges not showing
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@@ -148,7 +148,7 @@ function G.FUNCS.dv_pre_score_UI_set(e)
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local new_preview_text = ""
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local should_juice = false
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if DV.PRE.data then
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if G.SETTINGS.DV.show_min_max and (DV.PRE.data.score.min ~= DV.PRE.data.score.max) then
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if true and (DV.PRE.data.score.min ~= DV.PRE.data.score.max) then
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-- Format as 'X - Y' :
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if e.config.id == "dv_pre_l" then
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new_preview_text = DV.PRE.format_number(DV.PRE.data.score.min) .. " - "
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@@ -160,7 +160,7 @@ function G.FUNCS.dv_pre_score_UI_set(e)
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else
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-- Format as single number:
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if e.config.id == "dv_pre_l" then
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if G.SETTINGS.DV.show_min_max then
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if true then
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-- Spaces around number necessary to distinguish Min/Max text from Exact text,
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-- which is itself necessary to force a HUD update when switching between Min/Max and Exact.
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new_preview_text = " " .. DV.PRE.format_number(DV.PRE.data.score.min) .. " "
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@@ -176,7 +176,7 @@ function G.FUNCS.dv_pre_score_UI_set(e)
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else
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-- Spaces around number necessary to distinguish Min/Max text from Exact text, same as above ^
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if e.config.id == "dv_pre_l" then
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if G.SETTINGS.DV.show_min_max then new_preview_text = " ?????? "
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if true then new_preview_text = " ?????? "
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else new_preview_text = "??????"
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end
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else
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@@ -205,7 +205,7 @@ function G.FUNCS.dv_pre_dollars_UI_set(e)
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local new_preview_text = ""
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local new_colour = nil
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if DV.PRE.data then
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if G.SETTINGS.DV.show_min_max and (DV.PRE.data.dollars.min ~= DV.PRE.data.dollars.max) then
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if true and (DV.PRE.data.dollars.min ~= DV.PRE.data.dollars.max) then
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if e.config.id == "dv_pre_dollars_top" then
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new_preview_text = " " .. DV.PRE.get_sign_str(DV.PRE.data.dollars.max) .. DV.PRE.data.dollars.max
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new_colour = DV.PRE.get_dollar_colour(DV.PRE.data.dollars.max)
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@@ -20,7 +20,7 @@ end
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function DV.PRE.get_score_node()
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local text_scale = nil
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if G.SETTINGS.DV.show_min_max then text_scale = 0.5
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if true then text_scale = 0.5
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else text_scale = 0.75 end
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return {n = G.UIT.C, config = {id = "dv_pre_score", align = "cm"}, nodes={
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@@ -88,25 +88,6 @@ function DV.get_preview_settings_page()
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G.HUD:recalculate()
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end
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local function minmax_toggle_callback(_)
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if not G.HUD or not DV.PRE.enabled() then return end
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DV.PRE.data = DV.PRE.simulate()
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if G.SETTINGS.DV.preview_score then
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if not G.SETTINGS.DV.show_min_max then
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-- Min-Max was just disabled, so increase scale:
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G.HUD:get_UIE_by_ID("dv_pre_l").config.object.scale = 0.75
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G.HUD:get_UIE_by_ID("dv_pre_r").config.object.scale = 0.75
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else
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-- Min-Max was just enabled, so decrease scale:
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G.HUD:get_UIE_by_ID("dv_pre_l").config.object.scale = 0.5
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G.HUD:get_UIE_by_ID("dv_pre_r").config.object.scale = 0.5
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end
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G.HUD:recalculate()
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end
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end
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return
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{n=G.UIT.ROOT, config={align = "cm", padding = 0.05, colour = G.C.CLEAR}, nodes={
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create_toggle({id = "score_toggle",
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@@ -119,10 +100,6 @@ function DV.get_preview_settings_page()
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ref_table = G.SETTINGS.DV,
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ref_value = "preview_dollars",
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callback = preview_dollars_toggle_callback}),
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create_toggle({label = "Show Min/Max Preview Instead of Exact",
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ref_table = G.SETTINGS.DV,
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ref_value = "show_min_max",
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callback = minmax_toggle_callback}),
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create_toggle({label = "Hide Preview if Any Card is Face-Down",
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ref_table = G.SETTINGS.DV,
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ref_value = "hide_face_down",
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@@ -15,7 +15,7 @@ end
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function DV.PRE.format_number(num)
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if not num or type(num) ~= 'number' then return num or '' end
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-- Start using e-notation earlier to reduce number length, if showing min and max for preview:
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if G.SETTINGS.DV.show_min_max and num >= 1e7 then
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if true and num >= 1e7 then
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local x = string.format("%.4g",num)
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local fac = math.floor(math.log(tonumber(x), 10))
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return string.format("%.2f",x/(10^fac))..'e'..fac
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