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fixed issue where phantom jokers would cause the game to freeze
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@@ -79,6 +79,9 @@ function DV.PRE.update_on_card_order_change(cardarea)
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local prev_order = nil
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local prev_order = nil
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if cardarea.config.type == 'joker' and cardarea.cards[1].ability.set == 'Joker' then
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if cardarea.config.type == 'joker' and cardarea.cards[1].ability.set == 'Joker' then
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if cardarea.cards[1].edition and cardarea.cards[1].edition.mp_phantom then
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return
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end
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-- Note that the consumables cardarea also has type 'joker' so must verify by checking first card.
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-- Note that the consumables cardarea also has type 'joker' so must verify by checking first card.
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prev_order = DV.PRE.joker_order
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prev_order = DV.PRE.joker_order
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elseif cardarea.config.type == 'hand' then
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elseif cardarea.config.type == 'hand' then
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